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| | Mesmer / Ritualist | 6 Fast Casting 12 Domination Magic 6 Inspiration Magic 10 Restoration Magic
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 Prophecies PvE only | Panic Elite Hex Spell. For 5..20 seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 10..82 damage whenever they use a Signet. (Attrib: Domination Magic) |
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 Core PvE only | Power Drain Spell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 1..31 Energy. (Attrib: Inspiration Magic) |
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 Factions PvE only | Hex Eater Signet- 25
 - 1(0.82)
 Signet. Target touched ally and up to 2..5 adjacent allies each lose one Hex. You gain 1..4 Energy for each Hex removed this way. (Attrib: Inspiration Magic) |
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 Factions PvE only | Mend Body and Soul Spell. Target ally is healed for 20..115 Health. That ally loses one Condition for all Spirits within earshot. (Attrib: Restoration Magic) |
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 Factions PvE only | Spirit Light Spell. Sacrifice 17% Health. Target ally is healed for 60..180. If any Spirits are within earshot, you don't sacrifice Health. (Attrib: Restoration Magic) |
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 Nightfall PvE only | Ghostmirror Light Spell. Target other ally is healed for 15..90 Health. If you are within earshot of a Spirit, you are also healed for 15..90 Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Wielder's Boon Spell. Heal target ally for 15..60 points. If that ally is under the effects of a "Weapon Spell," Wielder's Boon heals for an additional 15..75 Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Flesh of My Flesh- 4(3.03)
 - 5
 Spell. Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy. (Attrib: Restoration Magic) |
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| | Ritualist / Necromancer | 8 Curses 10 Communing 2 Restoration Magic 12 Spawning Power
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 Factions PvE only | Soul Twisting- 15
 - 5
 Elite Skill. Destroy target allied spirit. The next Binding Ritual you perform casts 66% faster and recharges instantly. |
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 Factions PvE only | Dissonance Binding Ritual. Create a level 1..8 Spirit. This Spirit deals 5..20 damage and anyone struck by its attack is interrupted. This Spirit dies after 10..25 seconds. (Attrib: Communing) |
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 Factions PvE only | Disenchantment Binding Ritual. Create a level 1..8 Spirit. This Spirit deals 5..20 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 10..35 seconds. (Attrib: Communing) |
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 Factions PvE only | Shadowsong Binding Ritual. Create a level 1..6 Spirit. The Spirit's attacks cause Blindness for 1..6 seconds. This Spirit dies after 30 seconds. (Attrib: Communing) |
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 Factions PvE only | Armor of Unfeeling Enchantment Spell. For 10..35 seconds, you have 10 base damage reduction while casting Binding Rituals. (Attrib: Communing) |
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[Anquish] | | | | 
 Core PvE only | Enfeebling Blood Spell. Sacrifice 10% maximum Health. Target foe and all nearby foes suffer from Weakness for 5..20 seconds. (Attrib: Curses) |
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 Factions PvE only | Flesh of My Flesh- 4
 - 5
 Spell. Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy. (Attrib: Restoration Magic) |
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| | Ritualist / Necromancer | 8 Blood Magic 10 Communing 2 Restoration Magic 12 Spawning Power
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 Factions PvE only | Soul Twisting- 15
 - 5
 Elite Skill. Destroy target allied spirit. The next Binding Ritual you perform casts 66% faster and recharges instantly. |
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 Factions PvE only | Shelter Binding Ritual. Create a level 1..8 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75..45 Health. This Spirit lasts 30..60 seconds. (Attrib: Communing) |
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 Factions PvE only | Displacement Binding Ritual. Create a level 1..10 Spirit. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 30..60 seconds. (Attrib: Communing) |
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 Factions PvE only | Union Binding Ritual. Create a level 1..8 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30..60 seconds. (Attrib: Communing) |
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 Factions PvE only | Armor of Unfeeling Enchantment Spell. For 10..35 seconds, you have 10 base damage reduction while casting Binding Rituals. (Attrib: Communing) |
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 Factions PvE only | Blood Bond Enchantment Spell. For 5..20 seconds, target other ally gains +1..6 Health regeneration and you suffer -3 Health degeneration. (Attrib: Blood Magic) |
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 Factions PvE only | Vital Weapon Weapon Spell. For 5..35 seconds, target ally has a Vital Weapon and has +40..175 maximum Health. (Attrib: Communing) |
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 Factions PvE only | Flesh of My Flesh- 4
 - 5
 Spell. Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy. (Attrib: Restoration Magic) |
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Player | | |
| | Elementalist / Ritualist | 3 Energy Storage 9 Communing 9 Restoration Magic 12 Channeling Magic .
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 Factions PvE only | Summon Spirits (Kurzick) Spell. All Spirits you control shadow step to your location, and gain 40..100 Health. (Attrib: Kurzick rank) |
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 Factions PvE only | Armor of Unfeeling Enchantment Spell. For 10..35 seconds, you have 10 base damage reduction while casting Binding Rituals. (Attrib: Communing) |
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 Eye of the North PvE only | Spiritleech Aura Enchantment Spell. For 5..20 seconds, whenever you cast a Spell you steal 5..50 Health from one Spirit within earshot. (Attrib: Restoration Magic) |
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 Factions PvE only | Signet of Spirits- 20
 - 1
 Elite Signet. You gain 3..12 Energy if you are within earshot of a Spirit. (Attrib: Channeling Magic) |
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 Factions PvE only | Bloodsong Binding Ritual. Create a level 1..8 Spirit who dies after 30..150 seconds. Attacks by that Spirit steal up to 5..25 Health. (Attrib: Channeling Magic) |
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 Nightfall PvE only | Vampirism Binding Ritual. Create a level 1..10 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health. (Attrib: Sunspear rank) |
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 Factions PvE only | Pain Binding Ritual. Create a level 1..8 Spirit. This Spirit's attacks deal 5..30 damage. This Spirit dies after 30..150 seconds. (Attrib: Communing) |
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 Factions PvE only | Flesh of My Flesh- 4
 - 5
 Spell. Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy. (Attrib: Restoration Magic) |
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This is a Hero Team Build I came across on PvX when looking for hero builds to help me with the War in Kryta quest for whatever reason i couldn't get it done with the usually discord or sabway dispite it being in NM and this build work wonderfully got me all the way to Battle for Lions Arch... althought i had to pull carefully and move slowly at points the spirits took care of business.
Naturally all of this got me thinking what else can this build do so i went back to it's page on PvX {http://pvx.wikia.com/wiki/Build:Team_-_Spirits_Army} and they claim it could do UW and showed screen shots of an ecto drop in the chaos planes. also showed that it could do the first three quests in fow and i've taken this into the fow and it can if youre careful there was 1 group on the battle field that i just couldn't kill so skipped um.
And i've been messing around with this build for a couple days now and i finished sorrows furnace (NM) in a couple hous including running from droknars forge to deld war camp with henchies ofc, and can probably HM too if your careful with henchies ofc (hatched my Moa chick while i was there)
And thats not all change out in normal mode i did slavers exile everybody cept duncan and forgewight in an hour {forgewight i was with a group of 4 people} they CANNOT take down duncan alone spirit rift tears you apart maybe with "YMLaD!" you can interupt it gwen doesn't interupt it everytime and it's a killer. Again HM is another story. probably too much dmg. Haven't attempted it yet.
anyway i found this hero build liked it for War in Kryta which i know a couple people here are doing still and if discord does work for them i suggest this... or trying to H/H something in Nm Like dungeons for your master of the north title or W.e. This is it. In HM is can handle most of the wanted quests
UnderWorld
Skip The Smites
Spirits still can't handle those little crawling bags of ectos head out through the Mountians to planes like normal i've gotten all the way to pits after clearing planes. slightly faster then when i solo on my rit also can be slightly less careeful with your pulls because of prot. spirits and gwen's panic and heals.
Important Note. Drop points in resto and put into primary/communing. Spiritleech isn't as good as painful bond I determined that after i took the pictures for link.