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acheron9865
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Registered: 2009-06-26


PostSubject: interesting team build   2009-11-25, 1:54 am

Okay this is a build i saw on guru earlier and I thought i would give it a try. Its really interesting since the minions become super bombs with the spirits doing great damage along with Strength and honor on the front line. The only problem i see is insufficient heals. With smiters boon and reversal of damage the healing is okay but definitely not enough to support if the shit really hits the fan, so what im asking if anyone has any suggestion on making this a more independent team build without using any outside healer hench.

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TideSwayer
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PostSubject: Re: interesting team build   2009-11-25, 4:52 am

I wouldn't waste my hero's elite on an energy management skill like Defender's Zeal. Spear Of Light can be replaced by a smiting signet or a Divine Favor healing skill. Switch Judge's Intervention for something else.

Strength Of Honor, for who, exactly?

Foul Feast with 0 into Blood Magic? You can probably do better with your slots than bringing Infuse Condition.

12 into Healing Prayers JUST for Dwayna's Sorrow and Res Chant? Wooooow. Painful Bond and Spirit Siphon for just SoS and Bloodsong? 0 Spawning Power?

Minion Master based team build without using Mark Of Pain or Barbs?




What build do you plan to run alongside these three hero bars?

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Thom Bangalter
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PostSubject: Re: interesting team build   2009-11-25, 12:21 pm

The build assumes you're running with a physical (War, Derv, etc).

Variants of the build have been around for about as long as EoTN has been out.
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acheron9865
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PostSubject: Re: interesting team build   2009-11-25, 12:27 pm

yeah the minions are used mainly as bombs hence the death nova and judges intervention. That description of foul feast is also wrong, its a soul reaping skill that transfers conditions to yourself and foul feast so they go to your minions making them die faster
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interesting team build

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