acheron9865
Level 1 Member

Posts: 20 Registered: 2009-06-26
 | Subject: interesting team build 2009-11-25, 1:54 am | |
| Okay this is a build i saw on guru earlier and I thought i would give it a try. Its really interesting since the minions become super bombs with the spirits doing great damage along with Strength and honor on the front line. The only problem i see is insufficient heals. With smiters boon and reversal of damage the healing is okay but definitely not enough to support if the shit really hits the fan, so what im asking if anyone has any suggestion on making this a more independent team build without using any outside healer hench. | | | | | Monk / No Profession | 12 Smiting Prayers 12 Divine Favor
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 Nightfall PvE only | Defender's Zeal Elite Hex Spell. For 5..25 seconds, whenever target foe hits with an attack, you gain 2 Energy. (Attrib: Smiting Prayers) |
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 Nightfall PvE only | Reversal of Damage Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5..75). (Attrib: Smiting Prayers) Target ally gets healed for 38 Health. |
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 Eye of the North PvE only | Smite Condition Spell. Remove one Condition from target ally. If a Condition was removed, nearby foes take 10..60 damage. (Attrib: Smiting Prayers) Target ally gets healed for 38 Health. |
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 Core PvE only | Smite Hex Spell. Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 10..85 damage. (Attrib: Smiting Prayers) Target ally gets healed for 38 Health. |
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 Nightfall PvE only | Judge's Intervention Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30..180 damage. (Attrib: Smiting Prayers) Target ally gets healed for 38 Health. |
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 Factions PvE only | Spear of Light Spell. Spear of Light flies toward target foe and deals 26..56 holy damage if it hits. Spear of Light deals +15..60 damage if it hits an attacking foe. (Attrib: Smiting Prayers) |
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 Eye of the North PvE only | Smiter's Boon Enchantment Spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. (Attrib: Divine Favor) You get healed for 38 Health. |
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 Core PvE only | Strength of Honor Enchantment Spell. While you maintain this Enchantment, target ally deals 3..15 more damage in melee. (Attrib: Smiting Prayers) Target ally gets healed for 38 Health. |
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| | | | | Necromancer / Monk | 12 Death Magic 9 Soul Reaping 9 Protection Prayers .
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 Core PvE only | Animate Bone Minions Spell. Exploit nearest corpse to animate two level 0..12 bone minions. (Attrib: Death Magic) |
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 Nightfall PvE only | Jagged Bones Elite Enchantment Spell. For 30 seconds, whenever target undead servant dies, it is replaced by a level 0..15 jagged horror that causes Bleeding with each of its attacks. (Attrib: Death Magic) |
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 Core PvE only | Death Nova- 2
 - 5
 Enchantment Spell. For 30 seconds, if target ally dies, all adjacent foes take 26..100 damage and are Poisoned for 15 seconds. (Attrib: Death Magic) |
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 Prophecies PvE only | Infuse Condition Enchantment Spell. For the next 15..60 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead. (Attrib: Death Magic) |
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 Eye of the North PvE only | Foul Feast Spell. Steal 5..30 Health from target foe for each Condition you are suffering from (maximum 80). (Attrib: Blood Magic) |
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) |
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 Core PvE only | Aegis Enchantment Spell. For 5..11 seconds, all party members within earshot have a 50% chance to block attacks. (Attrib: Protection Prayers) |
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 Nightfall PvE only | Signet of Lost Souls- 8
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 Signet. If target foe is below 50% Health, you gain 10..100 Health and 1..10 Energy. (Attrib: Soul Reaping) |
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| | | | | Ritualist / Monk | 12 Healing Prayers 12 Channeling Magic
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 Factions PvE only | Splinter Weapon Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..5 attacks deal 5..50 damage to all adjacent foes. (Attrib: Channeling Magic) |
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 Factions PvE only | Signet of Spirits- 20
 - 1
 Elite Signet. You gain 3..12 Energy if you are within earshot of a Spirit. (Attrib: Channeling Magic) |
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 Factions PvE only | Bloodsong Binding Ritual. Create a level 1..8 Spirit who dies after 30..150 seconds. Attacks by that Spirit steal up to 5..25 Health. (Attrib: Channeling Magic) |
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 Factions PvE only | Painful Bond Hex Spell. For 10..20 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 8..20 damage whenever hit by a Spirit's attack. (Attrib: Channeling Magic) |
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 Factions PvE only | Ancestors' Rage Enchantment Spell. For 1 second, nothing happens. When this Enchantment ends, all foes adjacent to target ally are struck for 30..130 lightning damage. (Attrib: Channeling Magic) |
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 Factions PvE only | Spirit Siphon Spell. Target Spirit loses all Energy. You gain 15..30% of that Energy. (Attrib: Channeling Magic) |
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 Factions PvE only | Dwayna's Sorrow Enchantment Spell. For 30 seconds, target ally and all nearby allies are Enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 5..50. (Attrib: Healing Prayers) |
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 Factions PvE only | Resurrection Chant Spell. Resurrect target party member with up to your current Health and 5..35% Energy. This spell has half the normal range. (Attrib: Healing Prayers) |
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TideSwayer
Administrator

Posts: 3613 Registered: 2009-03-17
 | Subject: Re: interesting team build 2009-11-25, 4:52 am | |
| I wouldn't waste my hero's elite on an energy management skill like Defender's Zeal. Spear Of Light can be replaced by a smiting signet or a Divine Favor healing skill. Switch Judge's Intervention for something else.
Strength Of Honor, for who, exactly?
Foul Feast with 0 into Blood Magic? You can probably do better with your slots than bringing Infuse Condition.
12 into Healing Prayers JUST for Dwayna's Sorrow and Res Chant? Wooooow. Painful Bond and Spirit Siphon for just SoS and Bloodsong? 0 Spawning Power?
Minion Master based team build without using Mark Of Pain or Barbs?
What build do you plan to run alongside these three hero bars? ______________________  |
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Thom Bangalter
Level 1 Member

Posts: 11 Registered: 2009-11-19
 | Subject: Re: interesting team build 2009-11-25, 12:21 pm | |
| The build assumes you're running with a physical (War, Derv, etc).
Variants of the build have been around for about as long as EoTN has been out. |
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acheron9865
Level 1 Member

Posts: 20 Registered: 2009-06-26
 | Subject: Re: interesting team build 2009-11-25, 12:27 pm | |
| yeah the minions are used mainly as bombs hence the death nova and judges intervention. That description of foul feast is also wrong, its a soul reaping skill that transfers conditions to yourself and foul feast so they go to your minions making them die faster |
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