Killian
Level 2 Member

Posts: 159 Registered: 2009-11-21
 | Subject: 4 Man Foundry 2009-12-24, 10:33 am | |
| I would like to try this sometime, if anyone wants to do some DoA. | | | | | Monk / Mesmer | 8 Illusion Magic 10 Protection Prayers 12 Divine Favor
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) Target ally gets healed for 38 Health. |
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) Target ally gets healed for 38 Health. |
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 Nightfall PvE only | Shield of Absorption Enchantment Spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: Protection Prayers) Target ally gets healed for 38 Health. |
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 Core PvE only | Spell Breaker Elite Enchantment Spell. For 5..17 seconds, enemy Spells targeted against target ally fail. (Attrib: Divine Favor) Target ally gets healed for 38 Health. |
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 Eye of the North PvE only | Pain Inverter Hex Spell. For 6..10 seconds, every time target foe deals damage that foe takes 80..140% of the damage it causes (maximum 80 damage). (Attrib: Asura rank) |
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 Prophecies PvE only | Sympathetic Visage Enchantment Spell. For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. (Attrib: Illusion Magic) |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 38 Health. |
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 Prophecies PvE only | Blessed Aura Enchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 10..35% longer. (Attrib: Divine Favor) You get healed for 38 Health. |
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| | | | | Assassin / Elementalist | 12 Earth Magic 3 Deadly Arts 12 Shadow Arts
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 Eye of the North PvE only | Glyph of Swiftness Glyph. For 15 seconds, your next 1..3 Spells recharge 25% faster, and projectiles from those spells move 200% faster. (Attrib: Air Magic) |
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 Nightfall PvE only | Deadly Paradox- 10
 - 5
 Stance. All of your attack Skills are disabled for 10 seconds. For 5..15 seconds, your Assassin Skills activate and recharge 50% faster. (Attrib: Deadly Arts) |
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 Factions PvE only | Shadow Form Elite Enchantment Spell. For 5..20 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5..50 Health. (Attrib: Shadow Arts) |
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 Nightfall PvE only | Lightbringer Signet- 25
 - ¼
 Elite Signet. If you are within range of a demonic servant of Abaddon, you gain 1 strike of adrenaline, plus 1 adrenaline and 3 energy for each rank of Lightbringer you have attained. (Attrib: Lightbringer rank) |
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 Eye of the North PvE only | Ebon Battle Standard of Honor Ward Spell. You plant an Ebon Battle Standard of Honor at your current location. For 10..20 seconds, non-Spirit allies in this area strike for +5..15 damage and an additional +5..10 vs. Charr. (Attrib: Ebon Vanguard rank) |
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 Factions PvE only | Sliver Armor Enchantment Spell. For 5..11 seconds, you have 25..50% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5..35 earth damage. (Attrib: Earth Magic) |
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 Eye of the North PvE only | "By Ural's Hammer!"- 30
 - 5
 Shout. For each ally within earshot who is under 50% Health, you have 5..10 seconds of +2 Health regeneration and do 25% more damage. (Attrib: Deldrimor rank) |
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 Factions PvE only | Recall Enchantment Spell. While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill. |
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| | | | | Monk / No Profession | 12 Smiting Prayers 12 Protection Prayers 3 Divine Favor
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 Prophecies PvE only | Unyielding Aura Elite Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura does not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) (Attrib: Divine Favor) |
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 Prophecies PvE only | Vital Blessing Enchantment Spell. While you maintain this Enchantment, target ally has +40..200 maximum Health. (Attrib: Protection Prayers) Target ally gets healed for 10 Health. |
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 Prophecies PvE only | Life Attunement Enchantment Spell. While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14..50% more Health when healed. (Attrib: Protection Prayers) Target ally gets healed for 10 Health. |
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 Prophecies PvE only | Holy Wrath Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..50 damage), and you lose 10 Energy. (Attrib: Smiting Prayers) Target ally gets healed for 10 Health. |
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 Core PvE only | Retribution Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5..20 damage). (Attrib: Smiting Prayers) Target ally gets healed for 10 Health. |
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 Eye of the North PvE only | "By Ural's Hammer!"- 30
 - 5
 Shout. For each ally within earshot who is under 50% Health, you have 5..10 seconds of +2 Health regeneration and do 25% more damage. (Attrib: Deldrimor rank) |
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 Nightfall PvE only | Restful Breeze Enchantment Spell. For 5..13 seconds, target ally has +10 Health regeneration. This Enchantment ends if that ally attacks or uses a Skill. (Attrib: Healing Prayers) Target ally gets healed for 10 Health. |
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 Core PvE only | Blessed Signet- 10
 - 2
 Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..24). (Attrib: Divine Favor) |
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| | | | | Ranger / Monk | 8 Beast Mastery 10 Expertise 12 Wilderness Survival
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 Factions PvE only | Famine Elite Nature Ritual. Create a level 1..10 Spirit. Whenever a non-Spirit creature in its range reaches 0 Energy, that creature takes 10..35 damage. This Spirit dies after 30..90 seconds. (Attrib: Wilderness Survival) |
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 Core PvE only | Quickening Zephyr Nature Ritual. Create a level 1..10 Spirit. For non-Spirit creatures within its range, all skills recharge twice as fast and cost 30% more of the base Energy to cast. This Spirit dies after 15..45 seconds. (Attrib: Wilderness Survival) |
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 Prophecies PvE only | Edge of Extinction Nature Ritual. Create a level 1..10 Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 30..150 seconds. (Attrib: Beast Mastery) |
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 Prophecies PvE only | Serpent's Quickness- 45
 - 5(3)
 Stance. For 15..30 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%. (Attrib: Wilderness Survival) |
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 Prophecies PvE only | Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
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 Prophecies PvE only | Succor Enchantment Spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. |
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 Core PvE only | Rebirth- 5
 - 10
 Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10..3 seconds. This Spell consumes all of your remaining Energy. (Attrib: Protection Prayers) |
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Agrippa
Level 3 Member

Posts: 293 Registered: 2009-10-11
Age: 21 Location: CT
 | Subject: Re: 4 Man Foundry 2009-12-24, 11:16 am | |
| yea ive done the smiter a couple of times and i can try the perma too |
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Im Outta Control
Level 2 Member
Posts: 230 Registered: 2009-07-27
Age: 31 Location: atlanta, ga
 | Subject: Re: 4 Man Foundry 2009-12-24, 12:47 pm | |
| id be up for it, have my sin there and have been pushing my ranger up to doa as well |
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Killian
Level 2 Member

Posts: 159 Registered: 2009-11-21
 | Subject: Re: 4 Man Foundry 2009-12-24, 12:49 pm | |
| Cool, I can get a ranger easy. Will have to try it asap. |
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Grace
Level 6 Member

Posts: 1060 Registered: 2009-11-25
Location: a garden
 | Subject: Re: 4 Man Foundry 2009-12-24, 2:00 pm | |
| miie = ranger (hopefully) never done DoA fully. |
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mrseasonsaltz
Level 3 Member

Posts: 477 Registered: 2009-03-22
 | Subject: Re: 4 Man Foundry 2009-12-26, 3:54 pm | |
| ive got a monk down there let me know |
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MCeltric08
Level 5 Member

Posts: 829 Registered: 2009-10-01
Age: 21 Location: Florida
 | Subject: Re: 4 Man Foundry 2009-12-27, 12:01 pm | |
| I can monk. Only thing I can do, except maybe ranger. |
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NeverImp
Level 1 Member

Posts: 12 Registered: 2009-04-16
Age: 24 Location: NC
 | Subject: Re: 4 Man Foundry 2009-12-27, 12:09 pm | |
| Got my monk there and sin too. Would love to try it. |
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Grace
Level 6 Member

Posts: 1060 Registered: 2009-11-25
Location: a garden
 | Subject: Re: 4 Man Foundry 2009-12-28, 11:47 am | |
| four monks... so if we get another ranger and sin we could have two teams... just saying.. |
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Im Outta Control
Level 2 Member
Posts: 230 Registered: 2009-07-27
Age: 31 Location: atlanta, ga
 | Subject: Re: 4 Man Foundry 2009-12-30, 6:39 pm | |
| killian, are you up for a gloom/foundry run tonight? maybe 9pm est? i can gloom and am sure i could do the recall in foundry if you are up for it |
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Killian
Level 2 Member

Posts: 159 Registered: 2009-11-21
 | Subject: Re: 4 Man Foundry 2009-12-31, 12:28 am | |
| Will have to do it again tomorrow. |
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Grace
Level 6 Member

Posts: 1060 Registered: 2009-11-25
Location: a garden
 | Subject: Re: 4 Man Foundry 2009-12-31, 12:55 am | |
| -mind explode- fun but still totally clueless what happened. didnt realize I was going to the 'i cant see anything' place... but was fun anywho. |
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