Betrayer of Wind
Level 2 Member

Posts: 211 Registered: 2010-02-23
Age: 21 Location: Brazil
 | Subject: DoA HM Balance 2010-03-27, 3:54 pm | |
| Be aware that DoA on HM restricts ALOT of builds from being used due to the area effects,so i'm only listing the optimal builds.The builds presented here are for a 1:40-2h time without too much trouble if played right. 2x 100 blades tanks - Only thing that really works while blinded or in gloom: | | | | | Ranger / Warrior | 11 + 1 + 1 Expertise 10 Swordsmanship 10 Tactics
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 Nightfall PvE only | Whirlwind Attack- 1
 - 6
 Melee Attack. Attack target and adjacent foes. Each attack that hits deals +5..20 damage. (Attrib: Sunspear rank) |
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 Factions PvE only | Sun and Moon Slash- 8
 Sword Attack. Attack target foe twice. These attacks cannot be blocked. (Attrib: Swordsmanship) |
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 Core PvE only | Hundred Blades- 8
 - 5(2)
 Elite Sword Attack. Swing twice at target foe and foes adjacent to your target. (Attrib: Swordsmanship) |
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 Core PvE only | Lightning Reflexes- 30
 - 10(5)
 Stance. For 5..11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster. (Attrib: Expertise) |
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 Core PvE only | Whirling Defense- 60
 - 10(5)
 Stance. For 8..20 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5..11 damage. (Attrib: Expertise) |
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 Core PvE only | "For Great Justice!"- 45
 - 5
 Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more. |
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 Eye of the North PvE only | "I Am Unstoppable!"- 30
 - 5
 Shout. For 12..20 seconds, you have +24 armor and cannot be knocked down or Crippled. (Attrib: Norn rank) |
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 Eye of the North PvE only | Ebon Battle Standard of Honor Ward Spell. You plant an Ebon Battle Standard of Honor at your current location. For 10..20 seconds, non-Spirit allies in this area strike for +5..15 damage and an additional +5..10 vs. Charr. (Attrib: Ebon Vanguard rank) |
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OgETQ17WVaHcqpvo4Q44qgmMXE | | | | | Warrior / Paragon | 11 + 1 + 1 Strength 10 + 1 Swordsmanship 10 + 1 Tactics
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 Nightfall PvE only | Whirlwind Attack- 1
 - 6
 Melee Attack. Attack target and adjacent foes. Each attack that hits deals +5..20 damage. (Attrib: Sunspear rank) This attack skill has 13% armor penetration. |
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 Factions PvE only | Sun and Moon Slash- 8
 Sword Attack. Attack target foe twice. These attacks cannot be blocked. (Attrib: Swordsmanship) This attack skill has 13% armor penetration. |
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 Core PvE only | Hundred Blades- 8
 - 5
 Elite Sword Attack. Swing twice at target foe and foes adjacent to your target. (Attrib: Swordsmanship) This attack skill has 13% armor penetration. |
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 Prophecies PvE only | "To the Limit!"- 20
 - 5
 Shout. For each foe within earshot (maximum 1..6), you gain one strike of adrenaline. (Attrib: Tactics) |
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 Nightfall PvE only | Lightbringer Signet- 25
 - ¼
 Elite Signet. If you are within range of a demonic servant of Abaddon, you gain 1 strike of adrenaline, plus 1 adrenaline and 3 energy for each rank of Lightbringer you have attained. (Attrib: Lightbringer rank) |
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 Nightfall PvE only | Enduring Harmony Echo. For 10..35 seconds, Chants and Shouts last 50% longer on target non-Spirit ally. (Attrib: Leadership) |
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 Core PvE only | "For Great Justice!"- 45
 - 5
 Shout. For 20 seconds, whenever you gain adrenaline, you gain 100% more. |
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 Eye of the North PvE only | "I Am Unstoppable!"- 30
 - 5
 Shout. For 12..20 seconds, you have +24 armor and cannot be knocked down or Crippled. (Attrib: Norn rank) |
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OQkTQ1KGZaHcqpvgn4izE7qgmE --------------------------------------------------------------------------------------------------------------- AP MoP - Chillblains to strip dementias/HB/healing seeds which are annoying. | | | | | Necromancer / Assassin | 8 + 1 Soul Reaping 12 + 1 + 1 Curses 10 Deadly Arts .
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 Core PvE only | Mark of Pain Hex Spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes. (Attrib: Curses) |
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 Core PvE only | Barbs Hex Spell. For 30 seconds, target foe takes 1..15 more damage when hit by physical damage. (Attrib: Curses) |
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 Eye of the North PvE only | "By Ural's Hammer!"- 30
 - 5
 Shout. For each ally within earshot who is under 50% Health, you have 5..10 seconds of +2 Health regeneration and do 25% more damage. (Attrib: Deldrimor rank) |
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 Nightfall PvE only | Necrosis Spell. If target foe is suffering from a Condition or Hex, that foe suffers 40..90 damage. (Attrib: Sunspear rank) |
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 Core PvE only | Rigor Mortis Hex Spell. For 8..20 seconds, target foe cannot block. (Attrib: Curses) |
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 Core PvE only | Chilblains Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10..44 cold damage and lose 1 Enchantment. (Attrib: Curses) |
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 Factions PvE only | Assassin's Promise Elite Hex Spell. For 5..15 seconds, if target foe dies, you gain 5..20 Energy and all your skills are recharged. (Attrib: Deadly Arts) |
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 Eye of the North PvE only | "Finish Him!"- 15
 - 10
 Shout. If target foe has less than 50% Health, that foe takes 20..80 damage and suffers from Cracked Armor and a Deep Wound for 5..20 seconds. (Attrib: Norn rank) |
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OAdT41DbQySoMIV8GMRASYBKmE --------------------------------------------------------------------------------------------------------------- VoR / EoE - Lots of dmg and EoE to blow mobs up. Also if u gonna change a character,this would be the one to replace.As long as it can deal good caster dmg and bring EoE,it should work. Don't pretend to be a frontliner. | | | | | Mesmer / Ranger | 6 + 1 Fast Casting 12 + 1 + 1 Domination Magic 8 + 1 Inspiration Magic 8 Beast Mastery
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 Nightfall PvE only | Visions of Regret Elite Hex Spell. For 5..20 seconds, target foe takes 30..120 damage whenever that foe uses an adrenal Skill. (Attrib: Domination Magic) |
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 Nightfall PvE only | Cry of Pain Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 40..100 damage. (Attrib: Sunspear rank) |
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 Nightfall PvE only | Mistrust Hex Spell. For 6 seconds, the next time target foe casts a Spell that targets a foe, the Spell fails and all nearby allies take 15..75 damage. (Attrib: Domination Magic) |
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 Core PvE only | Shatter Hex Spell. Remove a Hex from target ally. If a Hex is removed, foes near that ally take 30..120 damage. (Attrib: Domination Magic) |
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 Eye of the North PvE only | "By Ural's Hammer!"- 30
 - 5
 Shout. For each ally within earshot who is under 50% Health, you have 5..10 seconds of +2 Health regeneration and do 25% more damage. (Attrib: Deldrimor rank) |
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 Eye of the North PvE only | Air of Superiority- 20
 - 5
 Skill. For 10..30 seconds you gain a random Asura benefit every time you earn experience from killing an enemy. (Attrib: Asura rank) |
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 Factions PvE only | Ether Signet- 45
 - 1(0.79)
 Signet. If you have less than 5..10 Energy, gain 10..20 Energy. (Attrib: Inspiration Magic) |
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 Prophecies PvE only | Edge of Extinction Nature Ritual. Create a level 1..10 Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 30..150 seconds. (Attrib: Beast Mastery) |
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OQJUIYgNQLSuN2gTPDBpiwlxNQH --------------------------------------------------------------------------------------------------------------- Soul Twisting for unstrippable defense. | | | | | Ritualist / No Profession | 11 + 2 Spawning Power 12 + 1 + 3 Communing 6 + 1 Channeling Magic
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 Factions PvE only | Shelter Binding Ritual. Create a level 1..8 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75..45 Health. This Spirit lasts 30..60 seconds. (Attrib: Communing) |
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 Factions PvE only | Union Binding Ritual. Create a level 1..8 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30..60 seconds. (Attrib: Communing) |
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 Factions PvE only | Displacement Binding Ritual. Create a level 1..10 Spirit. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 30..60 seconds. (Attrib: Communing) |
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 Factions PvE only | Soul Twisting- 15
 - 5
 Elite Skill. Destroy target allied spirit. The next Binding Ritual you perform casts 66% faster and recharges instantly. |
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 Factions PvE only | Spirit Siphon Spell. Target Spirit loses all Energy. You gain 15..30% of that Energy. (Attrib: Channeling Magic) |
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 Factions PvE only | Boon of Creation Enchantment Spell. For 15..60 seconds, whenever you create a creature, you gain 5..50 Health and 1..6 Energy. (Attrib: Spawning Power) |
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 Factions PvE only | Armor of Unfeeling Enchantment Spell. For 10..35 seconds, you have 10 base damage reduction while casting Binding Rituals. (Attrib: Communing) |
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 Factions PvE only | Summon Spirits (Kurzick) Spell. All Spirits you control shadow step to your location, and gain 40..100 Health. (Attrib: Kurzick rank) |
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OACjQugsoRWPPOhTYTMTOTQT0g --------------------------------------------------------------------------------------------------------------- OoS Healer/Channeling | | | | | Ritualist / No Profession | 12 + 1 Restoration Magic 12 + 1 + 3 Channeling Magic
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 Factions PvE only | Splinter Weapon Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..5 attacks deal 5..50 damage to all adjacent foes. (Attrib: Channeling Magic) |
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 Factions PvE only | Ancestors' Rage Enchantment Spell. For 1 second, nothing happens. When this Enchantment ends, all foes adjacent to target ally are struck for 30..130 lightning damage. (Attrib: Channeling Magic) |
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 Factions PvE only | Mend Body and Soul Spell. Target ally is healed for 20..115 Health. That ally loses one Condition for all Spirits within earshot. (Attrib: Restoration Magic) |
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 Factions PvE only | Spirit Light Spell. Sacrifice 17% Health. Target ally is healed for 60..180. If any Spirits are within earshot, you don't sacrifice Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Protective Was Kaolai Item Spell. Hold Kaolai's ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Life Binding Ritual. Create a level 1..10 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1..7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. (Attrib: Restoration Magic) |
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 Nightfall PvE only | Offering of Spirit Elite Spell. Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health. (Attrib: Channeling Magic) |
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 Factions PvE only | Flesh of My Flesh- 4
 - 5
 Spell. Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy. (Attrib: Restoration Magic) |
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OACiEyi8gx8mSzJ3wccecvY --------------------------------------------------------------------------------------------------------------- SoS Healer/Channeling,with feast: | | | | | Ritualist / No Profession | 6 + 1 Spawning Power 11 + 1 Restoration Magic 12 + 1 + 3 Channeling Magic
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 Factions PvE only | Splinter Weapon Weapon Spell. For 20(+2.8) seconds, target ally has a Splinter Weapon. Target ally's next 1..5 attacks deal 5..50 damage to all adjacent foes. (Attrib: Channeling Magic) |
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 Factions PvE only | Ancestors' Rage Enchantment Spell. For 1 second, nothing happens. When this Enchantment ends, all foes adjacent to target ally are struck for 30..130 lightning damage. (Attrib: Channeling Magic) |
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 Factions PvE only | Mend Body and Soul Spell. Target ally is healed for 20..115 Health. That ally loses one Condition for all Spirits within earshot. (Attrib: Restoration Magic) |
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 Factions PvE only | Spirit Light Spell. Sacrifice 17% Health. Target ally is healed for 60..180. If any Spirits are within earshot, you don't sacrifice Health. (Attrib: Restoration Magic) |
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 Factions PvE only | Spirit Siphon Spell. Target Spirit loses all Energy. You gain 15..30% of that Energy. (Attrib: Channeling Magic) |
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 Factions PvE only | Feast of Souls Spell. Destroy all nearby allies' Spirits. For each Spirit destroyed in this way, all party members are healed for 50..100 Health. (Attrib: Spawning Power) |
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 Factions PvE only | Signet of Spirits- 20
 - 1
 Elite Signet. You gain 3..12 Energy if you are within earshot of a Spirit. (Attrib: Channeling Magic) |
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 Factions PvE only | Flesh of My Flesh- 4
 - 5
 Spell. Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy. (Attrib: Restoration Magic) |
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OACjQahrIPYMvp0cyxMpeXzLG --------------------------------------------------------------------------------------------------------------- PnH hex removal/Protter. | | | | | Monk / Ranger | 11 + 1 + 1 Divine Favor 10 + 1 Protection Prayers 10 Wilderness Survival
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 Prophecies PvE only | Peace and Harmony Elite Enchantment Spell. For 30..90 seconds, target ally gains +1 Energy regeneration. Peace and Harmony ends if that ally casts a spell that targets a foe, or if that ally deals damage to a foe. (Attrib: Divine Favor) Target ally gets healed for 42 Health. |
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 Factions PvE only | Deny Hexes Spell. Remove one Hex from target ally for each recharging Divine Favor skill you have. (Attrib: Divine Favor) Target ally gets healed for 42 Health. |
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 Nightfall PvE only | Seed of Life Enchantment Spell. For 1..5 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. (Attrib: Sunspear rank) You get healed for 42 Health. |
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 Nightfall PvE only | Shield of Absorption Enchantment Spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: Protection Prayers) Target ally gets healed for 42 Health. |
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 Prophecies PvE only | Divine Healing Spell. Heal yourself and party members in the area for 10..260 points. (Attrib: Divine Favor) You get healed for 42 Health. |
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 Core PvE only | Aegis Enchantment Spell. For 5..11 seconds, all party members within earshot have a 50% chance to block attacks. (Attrib: Protection Prayers) You get healed for 42 Health. |
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 Prophecies PvE only | Serpent's Quickness- 45
 - 5
 Stance. For 15..30 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%. (Attrib: Wilderness Survival) |
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 Factions PvE only | Selfless Spirit (Kurzick) Enchantment Spell. For 10..20 seconds, spells you cast that target an ally cost 5 less energy. This enchantment ends if you cast a spell on yourself. (Attrib: Kurzick rank) You get healed for 42 Health. |
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OwITA3niVSh47JH8u6iIgA54FE Basic tactics: Tanks,dont fail.Call target,wait for MoP and then whirlwind. Pull through,spike.Don't pull more mobs than u think u can take,especially on city which is better to pull just 1-2 groups at a time. MoP,be fast. VoR,keep EoE up in range,but not too close. Soultwisting,dont get boon stripped,stay in the back. PnH prot/seed the secondary tank on the pullthroughs.Seed warrior mostly,since ranger will be blocking most things.
Last edited by Betrayer of Wind on 2010-03-27, 4:26 pm; edited 1 time in total (Reason for editing : Added note for Tim.) |
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Forsaken Templar
Level 1 Member

Posts: 73 Registered: 2010-02-03
Age: 24 Location: Denver
 | Subject: Re: DoA HM Balance 2010-03-27, 4:09 pm | |
| Add to the VoR notes...
"Don't pretend to be a frontliner"
Just saying...>.< |
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Shadow Sin Mg
Level 4 Member

Posts: 677 Registered: 2009-10-20
Age: 20 Location: New York
 | Subject: Re: DoA HM Balance 2010-03-27, 9:27 pm | |
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