Shiro/Joe
Level 1 Member

Posts: 20 Registered: 2010-04-12
Age: 18 Location: South Carolina
 | Subject: Soldier Stance Assassin 2010-05-02, 1:27 pm | |
| Well, ever since i came back to Guild Wars, I had been looking for a good, fun assassin build to run. Countless people have told me about Crit Spear, Crit Scythe, WotA and Moebius Sins. I always liked making up my own assassin builds in favoring of tanking without shadow form. Well I think I finally made one last night when we went on a Bogroots Run. It works best if drunk, but also works just fine without the use of alcohol. I found a build like this on PvX, but I modded it in my favor. | | | | | Assassin / Warrior | 10 Tactics 11 Dagger Mastery 10 Critical Strikes .
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 Factions PvE only | Jagged Strike- 1
 - 5
 Lead Attack. If Jagged Strike hits, your target suffers from Bleeding for 5..20 seconds. (Attrib: Dagger Mastery) |
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 Factions PvE only | Fox Fangs Off-Hand Attack. Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +5..30 damage if it hits. (Attrib: Dagger Mastery) |
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 Factions PvE only | Death Blossom- 2
 - 5
 Dual Attack. Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20..45 damage and all adjacent foes take 20..45 damage. (Attrib: Dagger Mastery) |
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 Eye of the North PvE only | Feel No Pain- 15
 - 5
 Skill. For 8..12 seconds you have +1..5 Health regeneration. If you are drunk when activating this Skill you also have +100..200 maximum Health. (Attrib: Norn rank) |
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 Nightfall PvE only | Soldier's Stance- 8
 - 5
 Elite Stance. For 4..10 seconds, you attack 33% faster while under the effects of a Shout or Chant. (Attrib: Tactics) |
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 Eye of the North PvE only | Dwarven Stability Enchantment Spell. For 20..30 seconds, your Stances last 30..100% longer. If you activated this Skill while drunk, you cannot be knocked down. (Attrib: Deldrimor rank) |
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 Prophecies PvE only | "Fear Me!"- 4
 Shout. All nearby foes lose 1..4 Energy. (Attrib: Tactics) |
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 Factions PvE only | "Save Yourselves!" (Kurzick)- 8
 Shout. For 3..6 seconds, all other party members gain 100 armor. (Attrib: Kurzick rank) |
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| | OwFjUpd7oSOMMMHM4kia3luFxgA For some reason, some of the skill descriptions are not the same as on the game. As follows: Feel no Pain: For 30 seconds you have +2...3 Health regeneration. If you are drunk when activating this Skill you also have +200...300 maximum Health. Soldier's Stance: For 5...13...15 seconds, you have a 75% chance to block. You attack 33% faster while under the effects of a shout or chant. Fear Me!: All nearby foes lose 1...3...4 Energy. For 1...12...15 second[s], your melee attacks gain +5...25...30% chance of a critical hit against stationary foes. This worked amazingly last night and I intend to use it a lot more often. I am also currently making hero builds for this to work with. Hope you guys enjoy going pew pew on enemies!  |
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MCeltric08
Level 5 Member

Posts: 829 Registered: 2009-10-01
Age: 21 Location: Florida
 | Subject: Re: Soldier Stance Assassin 2010-05-02, 2:05 pm | |
| This looks fucking hilarious. Pwnage ftw. |
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Shiro/Joe
Level 1 Member

Posts: 20 Registered: 2010-04-12
Age: 18 Location: South Carolina
 | Subject: Re: Soldier Stance Assassin 2010-05-02, 4:17 pm | |
| Yes, it is. lol The great thing about this build is that you have constant attack speed and 75% chance to block ALWAYS! The only thing that can counter this is blind or blocking, and you can make hero builds that can bypass those. Aslo I get 900 hp while drunk w/o personal cons haha! |
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Shadow Sin Mg
Level 4 Member

Posts: 677 Registered: 2009-10-20
Age: 20 Location: New York
 | Subject: Re: Soldier Stance Assassin 2010-05-02, 5:27 pm | |
| but? crit agility? its the same? for 100% less than costs then soldiers stance and dwarven stabily to maintain. |
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Shiro/Joe
Level 1 Member

Posts: 20 Registered: 2010-04-12
Age: 18 Location: South Carolina
 | Subject: Re: Soldier Stance Assassin 2010-05-02, 6:21 pm | |
| Well Dwarven Stability could be taken out. IaU! could be put in. I'm still messing around with different stuff. Critical agility is good and provides extra armor, but it depends on critical hits to renew. If you get blinded or go against a foe with block and start getting gang banged, then you're about as useful as a poopie-flavored lollipop. Here with SS, you can stand there and have a chance to tank until either A) the foe is dead or B) blind/foe blocking wears off. |
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