Bulletproof
Level 1 Member

Posts: 21 Registered: 2009-05-12
Age: 22 Location: Georgia
 | Subject: Great Destroyer Solo with any class! 2009-05-21, 11:15 pm | |
| Great Destroyer Hero Solo~Ogden Stonehealer~Skills: | | | | | Monk / Mesmer | 12 Illusion Magic 15 Protection Prayers 9 Divine Favor
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) Target ally gets healed for 29 Health. |
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 Core PvE only | Shield of Regeneration Elite Enchantment Spell. For 5..13 seconds, target ally gains +3..10 Health regeneration and 40 armor. (Attrib: Protection Prayers) Target ally gets healed for 29 Health. |
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 Factions PvE only | Ancestor's Visage Enchantment Spell. For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. (Attrib: Illusion Magic) |
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 Prophecies PvE only | Sympathetic Visage Enchantment Spell. For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. (Attrib: Illusion Magic) |
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 Factions PvE only | Illusion of Pain Hex Spell. For 10 seconds, target foe has -3..10 Health degeneration. When Illusion of Pain ends, that foe is healed for 15 Health for each point of Health degeneration caused from this Spell. (Attrib: Illusion Magic) |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 29 Health. |
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 Prophecies PvE only | Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) Target ally gets healed for 29 Health. |
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 Prophecies PvE only | Blessed Aura Enchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 10..35% longer. (Attrib: Divine Favor) You get healed for 29 Health. |
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| | Armor:All Monk Sup Runes (5 of them) All Radiant Insignias Equipment:Any insc Axe, Sword, Spear, or Wand +5e Insc 20% Enchant Mod -50 Grim Cesta (For 55 HP) ~Tahlkora~Skills: | | | | | Monk / Necromancer | 3 Blood Magic 12 Protection Prayers 12 Divine Favor
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 Prophecies PvE only | Succor Enchantment Spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. Target ally gets healed for 38 Health. |
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 Prophecies PvE only | Watchful Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains +2 Health regeneration. That ally is healed for 30..180 Health when Watchful Spirit ends. (Attrib: Divine Favor) Target ally gets healed for 38 Health. |
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 Prophecies PvE only | Life Attunement Enchantment Spell. While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14..50% more Health when healed. (Attrib: Protection Prayers) Target ally gets healed for 38 Health. |
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 Core PvE only | Blood is Power- ¼
 - 5
 Elite Enchantment Spell. Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +3..6 Energy regeneration. (Attrib: Blood Magic) |
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 Prophecies PvE only | Blood Ritual Enchantment Spell. Sacrifice 17% maximum Health. For 8..14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. (Attrib: Blood Magic) |
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| | Equipment:Any prot/divine staff only cuz it adds more energy ::Usage::1) Cast all bonds on Odgen. 2) Then cast BiP and BR on Odgen. 3) Keep skills 1 and 2 up at all times. 4) Stagger skills 3 and 4 to keep destroyer from using his skills. 5) Keep casting Illusion of Pain on him to keep his degen to kill him. |
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