I'm in... I *can* e/mo & hold 14 bonds without cons, but it would be... very very tight, bonds are likely to drop at some stage, and I haven't done Dhuum... blood ritual or something might come in handy.
Ob tank... ugh hehe. Well balling wouldn't work, but it might still get there.
So..
1: tank, either ob war, or r/a somehow to trigger MoP necro?
2: e/mo
3: seeder monk (/UA, perma seed, or something else?)
4: mesmer spiker - e-surge, VoR?
5: same as 4
6: necro spiker?
7: imbagon? Or does e/mo make that poiontless? Another monk - maybe perma seed & UA/Heals.
8: backup tank or caster. Or something interesting like a trapping ranger?
No DP removal means you REALLY want to stay alive! And I assume no rez scrolls.
The one pro you get to work with is: speed doesn't matter. Anyway sounds like fun even if we'd fail :p