Dev
Level 3 Member

Posts: 357 Registered: 2009-03-21
Age: 19 Location: Gmike's butt :)
 | Subject: DoA Speed Clear [SCARway] 2009-06-29, 5:08 am | |
| I know I have talked to many people who are interested in the run, including myself, and I believe we finally have enough interest to get this going within our guild. So here it is, all the builds required to complete a full run of DoA! Get your chars through NF, get the builds, and let's roll this shit. Also, if you ever see any alliance runs going on, do not be afraid to jump in with them. Let them know you are knew to the run and which spot you would like to run and they will more than likely be happy to bring you along. The more experience we all can get now, the better we will be as a whole when we start to do guild only runs. Sliver Tank | | | | | Assassin / Elementalist | 12 Earth Magic 3 Deadly Arts 12 Shadow Arts
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 Nightfall PvE only | Deadly Paradox- 10
 - 5
 Stance. All of your attack Skills are disabled for 10 seconds. For 5..15 seconds, your Assassin Skills activate and recharge 50% faster. (Attrib: Deadly Arts) |
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 Factions PvE only | Shadow Form Elite Enchantment Spell. For 5..20 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5..50 Health. (Attrib: Shadow Arts) |
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 Factions PvE only | Death's Charge Spell. Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200. (Attrib: Shadow Arts) |
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 Nightfall PvE only | Stoneflesh Aura Enchantment Spell. For 5..15 seconds, damage you receive is reduced by 1..31, and you are immune to critical attacks. (Attrib: Earth Magic) |
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 Core PvE only | Armor of Earth Enchantment Spell. For 30 seconds, you gain 24..60 armor, but move 50..14% slower. (Attrib: Earth Magic) |
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 Nightfall PvE only | Lightbringer Signet- 25
 - ¼
 Elite Signet. If you are within range of a demonic servant of Abaddon, you gain 1 strike of adrenaline, plus 1 adrenaline and 3 energy for each rank of Lightbringer you have attained. (Attrib: Lightbringer rank) |
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 Eye of the North PvE only | Ebon Battle Standard of Honor Ward Spell. You plant an Ebon Battle Standard of Honor at your current location. For 10..20 seconds, non-Spirit allies in this area strike for +5..15 damage and an additional +5..10 vs. Charr. (Attrib: Ebon Vanguard rank) |
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 Factions PvE only | Sliver Armor Enchantment Spell. For 5..11 seconds, you have 25..50% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5..35 earth damage. (Attrib: Earth Magic) |
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OwZTkY/8ZiHRnB35rqU4iLXkHCA Runes: Blessed insignias, sup vig + rune of restoration + sup shadow arts. Recall Tank | | | | | Assassin / Elementalist | 12 Earth Magic 3 Deadly Arts 12 Shadow Arts
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 Nightfall PvE only | Deadly Paradox- 10
 - 5
 Stance. All of your attack Skills are disabled for 10 seconds. For 5..15 seconds, your Assassin Skills activate and recharge 50% faster. (Attrib: Deadly Arts) |
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 Factions PvE only | Shadow Form Elite Enchantment Spell. For 5..20 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5..50 Health. (Attrib: Shadow Arts) |
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 Factions PvE only | Death's Charge Spell. Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200. (Attrib: Shadow Arts) |
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 Nightfall PvE only | Stoneflesh Aura Enchantment Spell. For 5..15 seconds, damage you receive is reduced by 1..31, and you are immune to critical attacks. (Attrib: Earth Magic) |
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 Core PvE only | Armor of Earth Enchantment Spell. For 30 seconds, you gain 24..60 armor, but move 50..14% slower. (Attrib: Earth Magic) |
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 Nightfall PvE only | Lightbringer Signet- 25
 - ¼
 Elite Signet. If you are within range of a demonic servant of Abaddon, you gain 1 strike of adrenaline, plus 1 adrenaline and 3 energy for each rank of Lightbringer you have attained. (Attrib: Lightbringer rank) |
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 Prophecies PvE only | Glyph of Concentration Glyph. For 15 seconds, your next two Spells cannot be interrupted and ignore the effects of being Dazed. |
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 Factions PvE only | Recall Enchantment Spell. While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill. |
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OwZTkY/85hHpzwdf1SxFPZ05AA Runes: Blessed insignias, sup vig + rune of restoration + sup shadow arts. VoR | | | | | Mesmer / Elementalist | 8 Fast Casting 5 Illusion Magic 12 Domination Magic 9 Inspiration Magic
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Nightfall PvE only | Visions of Regret Elite Hex Spell. For 5..20 seconds, target foe takes 30..120 damage whenever that foe uses an adrenal Skill. (Attrib: Domination Magic) |
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 Eye of the North PvE only | "By Ural's Hammer!"- 30
 - 5
 Shout. For each ally within earshot who is under 50% Health, you have 5..10 seconds of +2 Health regeneration and do 25% more damage. (Attrib: Deldrimor rank) |
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 Factions PvE only | Auspicious Incantation Enchantment Spell. For 20 seconds, the next spell you cast is disabled for an additional 10..5 seconds, and you gain 110..200% of that spell's Energy cost. (Attrib: Inspiration Magic) |
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 Core PvE only | Arcane Echo Enchantment Spell. If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. |
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 Nightfall PvE only | Cry of Pain Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 40..100 damage. (Attrib: Sunspear rank) |
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 Core PvE only | Fragility Hex Spell. For 8..20 seconds, target foe takes 5..20 damage each time that foe suffers or recovers from a new Condition. (Attrib: Illusion Magic) |
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 Eye of the North PvE only | Breath of the Great Dwarf Spell. All party members are relieved of Burning and are healed for 40..60 Health. (Attrib: Deldrimor rank) |
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OQZEAYUCPJhM42kKK6sEYDOB0KC Runes: +1+3 Domination headpiece E-Surge | | | | | Mesmer / Elementalist | 9 Fast Casting 12 Domination Magic 9 Inspiration Magic 3 Water Magic
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 Factions PvE only | Auspicious Incantation Enchantment Spell. For 20 seconds, the next spell you cast is disabled for an additional 10..5 seconds, and you gain 110..200% of that spell's Energy cost. (Attrib: Inspiration Magic) |
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 Core PvE only | Arcane Echo Enchantment Spell. If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. |
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 Core PvE only | Energy Surge Elite Spell. Target foe loses 3..8 Energy. For each point of Energy lost, that foe and all nearby foes take 12 damage. (Attrib: Domination Magic) |
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 Nightfall PvE only | Cry of Pain Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 40..100 damage. (Attrib: Sunspear rank) |
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 Factions PvE only | Ether Nightmare (Kurzick) Hex Spell. Target foe loses 4..8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds. (Attrib: Kurzick rank) |
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 Core PvE only | Empathy Hex Spell. For 5..15 seconds, whenever target foe attacks, that foe takes 15..45 damage. (Attrib: Domination Magic) |
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 Core PvE only | Deep Freeze Hex Spell. You cause a Deep Freeze at target foe's location. All foes in this location are struck for 10..85 cold damage, and for 10 seconds, they move 66% slower. (Attrib: Water Magic) |
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 Eye of the North PvE only | Breath of the Great Dwarf Spell. All party members are relieved of Burning and are healed for 40..60 Health. (Attrib: Deldrimor rank) |
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OQZEApwTuDJ6sEcCYDyCqBoO0KC Runes: +1+3 Domination headpiece +1 Fast Casting. Tendril Killers (2 total) - must be one of the following | | | | | Mesmer / Necromancer | 7 Fast Casting 8 Illusion Magic 8 Inspiration Magic 12 Curses
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 Factions PvE only | Auspicious Incantation Enchantment Spell. For 20 seconds, the next spell you cast is disabled for an additional 10..5 seconds, and you gain 110..200% of that spell's Energy cost. (Attrib: Inspiration Magic) |
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 Core PvE only | Arcane Echo Enchantment Spell. If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. |
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 Prophecies PvE only | Feast of Corruption Elite Spell. Target foe and all adjacent foes are struck for 16..80 shadow damage. You steal up to 8..40 Health from each struck foe who is suffering from a Hex. (Attrib: Curses) |
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 Nightfall PvE only | Cry of Pain Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 40..100 damage. (Attrib: Sunspear rank) |
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 Factions PvE only | Conjure Nightmare Hex Spell. For 2..16 seconds, target foe suffers -8 Health degeneration. (Attrib: Illusion Magic) |
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 Nightfall PvE only | Necrosis Spell. If target foe is suffering from a Condition or Hex, that foe suffers 40..90 damage. (Attrib: Sunspear rank) |
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 Eye of the North PvE only | "By Ural's Hammer!"- 30
 - 5
 Shout. For each ally within earshot who is under 50% Health, you have 5..10 seconds of +2 Health regeneration and do 25% more damage. (Attrib: Deldrimor rank) |
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 Core PvE only | Energy Tap Spell. Target foe loses 4..7 Energy. You gain 2 Energy for each point of Energy lost. (Attrib: Inspiration Magic) |
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OQREAXgDeMJ6sEcJYDu1cDmKCFA Runes: +1+3 Inspiration headpiece. +1 Fast Casting | | | | | Necromancer / Mesmer | 8 Illusion Magic 8 Inspiration Magic 7 Soul Reaping 12 Curses .
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 Core PvE only | Arcane Echo Enchantment Spell. If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. |
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 Prophecies PvE only | Feast of Corruption Elite Spell. Target foe and all adjacent foes are struck for 16..80 shadow damage. You steal up to 8..40 Health from each struck foe who is suffering from a Hex. (Attrib: Curses) |
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 Nightfall PvE only | Cry of Pain Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 40..100 damage. (Attrib: Sunspear rank) |
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 Nightfall PvE only | Necrosis Spell. If target foe is suffering from a Condition or Hex, that foe suffers 40..90 damage. (Attrib: Sunspear rank) |
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 Factions PvE only | Conjure Nightmare Hex Spell. For 2..16 seconds, target foe suffers -8 Health degeneration. (Attrib: Illusion Magic) |
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 Factions PvE only | Auspicious Incantation Enchantment Spell. For 20 seconds, the next spell you cast is disabled for an additional 10..5 seconds, and you gain 110..200% of that spell's Energy cost. (Attrib: Inspiration Magic) |
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 Eye of the North PvE only | Mindbender Enchantment Spell. For 6..16 seconds, you move 20..33% faster and your Spells take half as long to cast. (Attrib: Asura rank) |
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 Core PvE only | Arcane Mimicry Spell. For 20 seconds, Arcane Mimicry becomes the non-Form Elite skill from target other ally. |
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OAVEE4g2dMtEcJYDeDu1I6sWGEA Runes: +1+3 Curses headpiece. +1 Soul Reaping rune. OR | | | | | Monk / Mesmer | 8 Illusion Magic 10 Inspiration Magic 12 Smiting Prayers
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 Eye of the North PvE only | "By Ural's Hammer!"- 30
 - 5
 Shout. For each ally within earshot who is under 50% Health, you have 5..10 seconds of +2 Health regeneration and do 25% more damage. (Attrib: Deldrimor rank) |
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 Prophecies PvE only | Mantra of Signets- 30
 - 15
 Stance. For 10..25 seconds, the next time you use a Signet, it recharges immediately. (Attrib: Inspiration Magic) |
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 Core PvE only | Signet of Judgment- 20
 - 1
 Elite Signet. Target foe is knocked down. That foe and all adjacent foes take 15..75 holy damage. (Attrib: Smiting Prayers) |
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 Factions PvE only | Auspicious Incantation Enchantment Spell. For 20 seconds, the next spell you cast is disabled for an additional 10..5 seconds, and you gain 110..200% of that spell's Energy cost. (Attrib: Inspiration Magic) |
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 Factions PvE only | Conjure Nightmare Hex Spell. For 2..16 seconds, target foe suffers -8 Health degeneration. (Attrib: Illusion Magic) |
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 Nightfall PvE only | Cry of Pain Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 40..100 damage. (Attrib: Sunspear rank) |
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 Factions PvE only | Spear of Light Spell. Spear of Light flies toward target foe and deals 26..56 holy damage if it hits. Spear of Light deals +15..60 damage if it hits an attacking foe. (Attrib: Smiting Prayers) |
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 Eye of the North PvE only | Air of Superiority- 20
 - 5
 Skill. For 10..30 seconds you gain a random Asura benefit every time you earn experience from killing an enemy. (Attrib: Asura rank) |
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OwUDE4oOTpiSAmEiObN2gqRwlA Runes: +1+3 Smiting headpiece UA | | | | | Monk / Elementalist | 12 Healing Prayers 12 Divine Favor
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 Eye of the North PvE only | Patient Spirit Enchantment Spell. For 3 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 15..80 Health. (Attrib: Healing Prayers) Target ally gets healed for 38 Health. |
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 Prophecies PvE only | Dwayna's Kiss Spell. Heal target other ally for 15..60 (+38) Health and an additional 10..35 Health for each Enchantment or Hex on that ally. (Attrib: Healing Prayers) |
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 Nightfall PvE only | Seed of Life Enchantment Spell. For 1..5 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. (Attrib: Sunspear rank) You get healed for 38 Health. |
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 Core PvE only | Infuse Health- ¼
 - 10
 Spell. Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost. (Attrib: Healing Prayers) Target ally gets healed for 38 Health. |
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 Core PvE only | Glyph of Lesser Energy Glyph. For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast. (Attrib: Energy Storage) |
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 Core PvE only | Heal Party Spell. Heal entire party for 16..80 Health. (Attrib: Healing Prayers) You get healed for 38 Health. |
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 Factions PvE only | Extinguish Spell. Remove one Condition from each party member. Party members relieved of Burning are healed for 10..100 Health. (Attrib: Protection Prayers) You get healed for 38 Health. |
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 Prophecies PvE only | Unyielding Aura Elite Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura does not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) (Attrib: Divine Favor) |
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OwYS0YITNgbE5gkEIDfEvOME Runes: +1+1 healing and +1 divine favour. Bonder | | | | | Monk / Ranger | 11 Protection Prayers 10 Divine Favor 10 Beast Mastery
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 Core PvE only | Blessed Signet- 10
 - 2
 Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..24). (Attrib: Divine Favor) |
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) Target ally gets healed for 32 Health. |
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 Prophecies PvE only | Symbiosis Nature Ritual. Create a level 1..10 Spirit. For each Enchantment on a non-Spirit creature within range, that creature has +27..150 maximum Health. This Spirit dies after 30..150 seconds. (Attrib: Beast Mastery) |
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 Prophecies PvE only | Edge of Extinction Nature Ritual. Create a level 1..10 Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 30..150 seconds. (Attrib: Beast Mastery) |
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 Prophecies PvE only | Vital Blessing Enchantment Spell. While you maintain this Enchantment, target ally has +40..200 maximum Health. (Attrib: Protection Prayers) Target ally gets healed for 32 Health. |
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 Prophecies PvE only | Life Attunement Enchantment Spell. While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14..50% more Health when healed. (Attrib: Protection Prayers) Target ally gets healed for 32 Health. |
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 Prophecies PvE only | Life Barrier Elite Enchantment Spell. While you maintain this Enchantment, damage dealt to target other ally is reduced by 20..50%. If your Health is below 50% when that ally takes damage, Life Barrier ends. (Attrib: Protection Prayers) Target ally gets healed for 32 Health. |
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 Core PvE only | Rebirth- 5
 - 10
 Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10..3 seconds. This Spell consumes all of your remaining Energy. (Attrib: Protection Prayers) |
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OwIT8Woa1wh0LkUH61LlyEA Runes: +1+3 protection headpiece. and +1+3 Divine Favour headpiece for blessed sig. Tendril Order: Conjure Nightmare - Run Away! - Auspicious Incantation - Arcane Echo - Cry of Pain - Necrosis - Wait until the HP is low then - Conjure Nightmare - RUN!! NOTE: WHILE KILLING TENDRILS THEY DO HAVE AN EXTRAORDINARILY LARGE ATTACK RANGE! YOU MUST KITE THEIR ATTACKS OR ELSE YOU WILL DIE! Other Notes: Tanks will need to make sure the balls are tighter. With the dmg available sub 1hour runs should be do able with an experienced team. Best learning positions in order: E-surge/UA > Tendril > VoR > Bonder > tanks. Special thanks to all of the SCAR alliance for this build! |
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Reave
Administrator

Posts: 1877 Registered: 2009-03-17
Age: 20 Location: Connecticut
 | Subject: Re: DoA Speed Clear [SCARway] 2009-06-30, 8:56 pm | |
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Dev
Level 3 Member

Posts: 357 Registered: 2009-03-21
Age: 19 Location: Gmike's butt :)
 | Subject: Re: DoA Speed Clear [SCARway] 2009-07-01, 9:19 pm | |
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