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 DoA Speed Clear (ECTOway)

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Dev
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Registered: 2009-03-21

Age: 19
Location: Gmike's butt :)


PostSubject: DoA Speed Clear (ECTOway)   2009-07-06, 6:20 am

For all of you that do not know, Red came up with some new builds for DoA that are currently in the testing phase. So far they seem to work extraordinarily well, but we will keep you posted as they develop furthermore. He is attempting to dust off the abandoned warrior profession and incorporate the use of HB into these runs. I have witnessed the spike from just 2 warriors (can't imagine what it will look like w/ cryers involved) and it was much faster/cleaner than the spike we are currently learning.

If you read this red, i would like to work on this some more today when you get on, and if we get enough people on we need to get some cryers in there as well. Hopefully we can perfect this build and have our own way of doing this area.

Once again, this is a work in progress and I'm sure any help/tips you can give red are much appreciated.
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Al Dente
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PostSubject: Re: DoA Speed Clear (ECTOway)   2009-07-06, 6:05 pm

Hey hey,

Farming Turai's was fun, no?

Did me some calculations, although they will not be 100% accurate.

If I got the formula itself right, we can get the correct stuff, I know that some of it will be wrong.

Basically, we did 51'510 damage to those Margonites. That's twice Duncan's health, and twice Rotscale's health. I will post the full thing later, got to to work right now.

The Formula I got was this:

((24x Whirlwind dmg) + ((3x MoP dmg) x 23) + (1152x HB dmg)) x 1.65.

I did not take into account any of the following:

AR, Strength, Damage Multiplicators, Criticals. It also only uses one warrior. If you were to use 2 warriors, the formula would become:

((48x Whirlwind dmg) + ((6x MoP dmg) x 46) + (2304x HB dmg)) x 1.90
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Al Dente
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PostSubject: Re: DoA Speed Clear (ECTOway)   2009-07-09, 7:46 am

If Red approves, I'll post the team composistion I made. Of course, I will have made some mistakes, as I'm not really with what happens in the DoA. Also, the build may not work for all areas, unless you do it in NM, as in HM gloom, you have a 50% miss chance, although I somewhat remedied this statistically by taking 2 warriors.

EDIT:
I also have a way to keep this build going if they decide to nerf HB so it triggers on the first WA. Just preparing for the worst, I am.


Last edited by Al Dente on 2009-07-09, 1:38 pm; edited 1 time in total
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Mott
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PostSubject: Re: DoA Speed Clear (ECTOway)   2009-07-09, 1:31 pm

I'd love to get into this guys, my warrior is currently marching through nf, should be to doa in a few days, if a monk is needed i can also rock that out. as far as the necro builds and what not, i don't even own a necro, soooooooo, i should prolly buy an extra character slot, idk. we'll see how it goes. But please let me know if you need any advice, or help with the builds and/or their execution
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