Reave
Administrator

Posts: 1890 Registered: 2009-03-17
Age: 21 Location: Connecticut
 | Subject: Rragar's 3-4 Man HM 2009-07-15, 3:25 pm | |
| 600 | | | | | Monk / Mesmer | 3 Inspiration Magic 12 Protection Prayers 12 Divine Favor
|
| | | | |
  | |  | | | | 
 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) Target ally gets healed for 38 Health. |
| | | | |
 | | | | 
 Nightfall PvE only | Shield of Absorption Enchantment Spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: Protection Prayers) Target ally gets healed for 38 Health. |
| | | | |
 | | | | 
 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) Target ally gets healed for 38 Health. |
| | | | |
 | | | | 
 Core PvE only | Spell Breaker Elite Enchantment Spell. For 5..17 seconds, enemy Spells targeted against target ally fail. (Attrib: Divine Favor) Target ally gets healed for 38 Health. |
| | | | |
 | | | | 
 Eye of the North PvE only | Pain Inverter Hex Spell. For 6..10 seconds, every time target foe deals damage that foe takes 80..140% of the damage it causes (maximum 80 damage). (Attrib: Asura rank) |
| | | | |
 | | | | 
 Core PvE only | Mantra of Resolve- 20
 - 10
 Stance. For 30..90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..4 Energy or Mantra of Resolve ends. (Attrib: Inspiration Magic) |
| | | | |
 | | | | 
 Eye of the North PvE only | Ebon Vanguard Assassin Support Spell. Summon a level 10..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 20..30 seconds. If target foe is not a Charr, the Assassin lives for 10..15 seconds. (Attrib: Ebon Vanguard rank) |
| | | | |
 | | | | 
 Prophecies PvE only | Blessed Aura Enchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 10..35% longer. (Attrib: Divine Favor) You get healed for 38 Health. |
| | | | |
| |
| |
OwUTMmHDZqe4uSLKiQuMCYXEgAA Smiter | | | | | Monk / Necromancer | 3 Blood Magic 12 Smiting Prayers 12 Protection Prayers
|
| | | | |
  | |  | | | | 
 Core PvE only | Blessed Signet- 10
 - 2
 Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..24). (Attrib: Divine Favor) |
| | | | |
 | | | | 
 Core PvE only | Purge Signet- 20
 - 2
 Signet. Remove all Hexes and Conditions from target ally. You lose 10 Energy for each Hex and each Condition removed. |
| | | | |
 | | | | 
 Prophecies PvE only | Unyielding Aura Elite Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura does not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) (Attrib: Divine Favor) |
| | | | |
 | | | | 
 Prophecies PvE only | Blood Ritual Enchantment Spell. Sacrifice 17% maximum Health. For 8..14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. (Attrib: Blood Magic) |
| | | | |
 | | | | 
 Eye of the North PvE only | Purifying Veil Enchantment Spell. While you maintain this Enchantment, Conditions expire 5..50% faster on target ally. When this Enchantment ends, one Condition is removed from that ally. (Attrib: Protection Prayers) |
| | | | |
 | | | | 
 Prophecies PvE only | Vital Blessing Enchantment Spell. While you maintain this Enchantment, target ally has +40..200 maximum Health. (Attrib: Protection Prayers) |
| | | | |
 | | | | 
 Prophecies PvE only | Holy Wrath Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..50 damage), and you lose 10 Energy. (Attrib: Smiting Prayers) |
| | | | |
 | | | | 
 Core PvE only | Retribution Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5..20 damage). (Attrib: Smiting Prayers) |
| | | | |
| |
| |
OwQDQjzPPpkTCDpTc9DJ5D8B Healer | | | | | Monk / Ranger | 12 Healing Prayers 10 Divine Favor 8 Wilderness Survival
|
| | | | |
  | |  | | | | 
 Prophecies PvE only | Succor Enchantment Spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. Target ally gets healed for 32 Health. |
| | | | |
 | | | | 
 Prophecies PvE only | Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) Target ally gets healed for 32 Health. |
| | | | |
 | | | | 
 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 32 Health. |
| | | | |
 | | | | 
 Prophecies PvE only | Frozen Soil Nature Ritual. Create a level 1..10 Spirit. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 30..90 seconds. (Attrib: Wilderness Survival) |
| | | | |
 | | | | 
 Nightfall PvE only | Dismiss Condition Spell. Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 15..75 Health. (Attrib: Protection Prayers) Target ally gets healed for 32 Health. |
| | | | |
 | | | | 
 Factions PvE only | Healing Whisper Spell. Target other ally is healed for 40..100 (+32). This spell has half the normal range. (Attrib: Healing Prayers) |
| | | | |
 | | | | 
 Prophecies PvE only | Heal Other Spell. Heal target other ally for 35..180 (+32) Health. (Attrib: Healing Prayers) |
| | | | |
 | | | | 
 Core PvE only | Word of Healing Elite Spell. Heal target other ally for 15..100 (+32) Health. Heal for an additional 15..100 Health if that ally is below 50% Health. (Attrib: Healing Prayers) |
| | | | |
| |
| |
OwIT0YoixhmIP0HXnNtvzjoRAA Perma Sin | | | | | Assassin / Elementalist | 9 Air Magic 3 Deadly Arts 12 Shadow Arts 9 Critical Strikes .
|
| | | | |
  | |  | | | | 
 Eye of the North PvE only | Glyph of Swiftness Glyph. For 15 seconds, your next 1..3 Spells recharge 25% faster, and projectiles from those spells move 200% faster. (Attrib: Air Magic) |
| | | | |
 | | | | 
 Nightfall PvE only | Deadly Paradox- 10
 - 5
 Stance. All of your attack Skills are disabled for 10 seconds. For 5..15 seconds, your Assassin Skills activate and recharge 50% faster. (Attrib: Deadly Arts) |
| | | | |
 | | | | 
 Factions PvE only | Shadow Form Elite Enchantment Spell. For 5..20 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5..50 Health. (Attrib: Shadow Arts) |
| | | | |
 | | | | 
 Eye of the North PvE only | Dwarven Stability Enchantment Spell. For 20..30 seconds, your Stances last 30..100% longer. If you activated this Skill while drunk, you cannot be knocked down. (Attrib: Deldrimor rank) |
| | | | |
 | | | | 
 Factions PvE only | Dark Escape- 30
 - 5
 Stance. For 5..15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack. (Attrib: Shadow Arts) |
| | | | |
 | | | | 
 Factions PvE only | Dash- 8
 - 5
 Stance. For 3 seconds, you run 50% faster. |
| | | | |
 | | | | 
 Eye of the North PvE only | Ebon Vanguard Assassin Support Spell. Summon a level 10..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 20..30 seconds. If target foe is not a Charr, the Assassin lives for 10..15 seconds. (Attrib: Ebon Vanguard rank) |
| | | | |
 | | | | 
 Eye of the North PvE only | Ebon Vanguard Sniper Support Spell. Target foe and all adjacent foes are stuck for 30..90 piercing damage. If this attack hits a Charr, it also begins Bleeding for 10..20 seconds. (Attrib: Ebon Vanguard rank) |
| | | | |
| |
| |
OwZkgkezHPmk0HPiOzdZD0E0uouI 1st FloorBasically straight forward run, get the perma sin to run your group to Rragars. 600 kills everything up to Rragars on 1st floor. Then the perma runs the rest of it. This can be quiet tricky I'm told, since a lot of the mobs on the 1st floor tend to deal damage through SF (i.e. Shockwave, Vile Touch, etc). If the perma fails on 1st floor the 600 can still clear the way. 2nd FloorSame thing again, 600 kills everything up to Rragars, but the only difference is that the Healer Monk has to pay attention. The Fleshreaver Harrowers, use Weapon of Remedy and Vengeful Weapon, which can spike the Smiter. Healer monk basically spams their skills to keep the smiter alive. After Rragar is downed the perma runs the rest of the way to the 3rd Floor. 3rd FloorIf you are running people for money I recommend making them pay once you get to the 3rd floor, since Rragar can be killed by a perma sin no problem (or make them pay before u grab the Boss Key, you cannot solo the Fleashreavers since they can go through SF, or u will be spiked by Rit Weapons). 600 your way to the boss key (sometimes there is 1 or 2 Fleashreavers spawn behind a wall, don't worry u can still kill them with sniper support and smites, since they can attack through the wall). After that 600 your way to Rragar and the Hidesplitter. Rragar/HidesplitterWhen you start to kill these 2 have the healer monk constantly keep Dismis Condition on you, since the Hidesplitter will daze you if there are conditions on you. Kill Rragar 1st since he can res the Hidesplitter. Once the Rragar is downed the Hidesplitter will KD you with every attack he does, but don't worry he is easy to kill just time your spells right. The perma since helps kill Rragar and Hidesplitter through out this fight with sin and Sniper Support. ______________________ Web Designer & Developer @ Tinyminute.com / Gamer / Apple Geek / I.T. Guy / MacBook Pro User
|
|
Guest
Guest
 | Subject: Re: Rragar's 3-4 Man HM 2009-07-16, 1:34 am | |
| I'm in for smite/healer...
And I'd be willing to learn the perma... |
|
Prime
Level 1 Member

Posts: 6 Registered: 2009-11-26
 | Subject: Re: Rragar's 3-4 Man HM 2009-11-27, 11:21 am | |
| You know I haven't done this dungeon yet, I'll smite. |
|