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Reave
Administrator

Posts: 1877 Registered: 2009-03-17
Age: 20 Location: Connecticut
 | Subject: Mt Qinkai Luxon FFF 2009-03-31, 4:25 pm | |
| Beach | | | | | Monk / Mesmer | 10 Inspiration Magic 10 Protection Prayers 11 Divine Favor
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) Target ally gets healed for 35 Health. |
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) Target ally gets healed for 35 Health. |
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 Nightfall PvE only | Shield of Absorption Enchantment Spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: Protection Prayers) Target ally gets healed for 35 Health. |
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 Core PvE only | Spell Breaker Elite Enchantment Spell. For 5..17 seconds, enemy Spells targeted against target ally fail. (Attrib: Divine Favor) Target ally gets healed for 35 Health. |
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 Core PvE only | Mantra of Resolve- 20
 - 10
 Stance. For 30..90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..4 Energy or Mantra of Resolve ends. (Attrib: Inspiration Magic) |
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 Eye of the North PvE only | "I Am Unstoppable!"- 30
 - 5
 Shout. For 12..20 seconds, you have +24 armor and cannot be knocked down or Crippled. (Attrib: Norn rank) |
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 Prophecies PvE only | Blessed Aura Enchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 10..35% longer. (Attrib: Divine Favor) You get healed for 35 Health. |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 35 Health. |
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OwUTM0nCXSLqe4uKiICgmEgQfA | | | | | Monk / Ranger | 12 Smiting Prayers 12 Protection Prayers 3 Beast Mastery
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 Core PvE only | Retribution Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5..20 damage). (Attrib: Smiting Prayers) |
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 Prophecies PvE only | Holy Wrath Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..50 damage), and you lose 10 Energy. (Attrib: Smiting Prayers) |
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 Prophecies PvE only | Life Attunement Enchantment Spell. While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14..50% more Health when healed. (Attrib: Protection Prayers) |
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 Prophecies PvE only | Vital Blessing Enchantment Spell. While you maintain this Enchantment, target ally has +40..200 maximum Health. (Attrib: Protection Prayers) |
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 Core PvE only | Blessed Signet- 10
 - 2
 Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..24). (Attrib: Divine Favor) |
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 Core PvE only | Purge Signet- 20
 - 2
 Signet. Remove all Hexes and Conditions from target ally. You lose 10 Energy for each Hex and each Condition removed. |
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 Prophecies PvE only | Unyielding Aura Elite Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura does not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) (Attrib: Divine Favor) |
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 Core PvE only | Primal Echoes Nature Ritual. Create a level 1..10 Spirit. For non-Spirit creatures within its range, Signets cost 10 Energy to use. This Spirit dies after 30..150 seconds. (Attrib: Beast Mastery) |
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OwIT44HbnAf5jehMlnkhVH Wallow | | | | | Monk / Dervish | 12 Smiting Prayers 8 Protection Prayers 7 Divine Favor 8 Earth Prayers
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 Nightfall PvE only | Fleeting Stability Enchantment Spell. For 5..25 seconds, you cannot be knocked down. If this Enchantment lasts its full duration, you are knocked down. (Attrib: Earth Prayers) |
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) Target ally gets healed for 22 Health. |
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) Target ally gets healed for 22 Health. |
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 Nightfall PvE only | Shield of Absorption Enchantment Spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: Protection Prayers) Target ally gets healed for 22 Health. |
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 Factions PvE only | Ray of Judgment Elite Spell. All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30..105 holy damage. Animated undead struck by Ray of Judgment are set on fire for 3..9 seconds. (Attrib: Smiting Prayers) |
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 Core PvE only | Smite Hex Spell. Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 10..85 damage. (Attrib: Smiting Prayers) Target ally gets healed for 22 Health. |
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 Prophecies PvE only | Blessed Aura Enchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 10..35% longer. (Attrib: Divine Favor) You get healed for 22 Health. |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 22 Health. |
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Owok4wPI0tij6teoFvr+MXCARfA | | | | | Monk / Necromancer | 2 Blood Magic 12 Smiting Prayers 12 Protection Prayers 2 Divine Favor
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 Core PvE only | Retribution Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5..20 damage). (Attrib: Smiting Prayers) Target ally gets healed for 6 Health. |
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 Prophecies PvE only | Holy Wrath Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..50 damage), and you lose 10 Energy. (Attrib: Smiting Prayers) Target ally gets healed for 6 Health. |
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 Prophecies PvE only | Life Attunement Enchantment Spell. While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14..50% more Health when healed. (Attrib: Protection Prayers) Target ally gets healed for 6 Health. |
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 Prophecies PvE only | Vital Blessing Enchantment Spell. While you maintain this Enchantment, target ally has +40..200 maximum Health. (Attrib: Protection Prayers) Target ally gets healed for 6 Health. |
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 Core PvE only | Purge Signet- 20
 - 2
 Signet. Remove all Hexes and Conditions from target ally. You lose 10 Energy for each Hex and each Condition removed. |
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 Core PvE only | Blessed Signet- 10
 - 2
 Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..24). (Attrib: Divine Favor) |
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 Prophecies PvE only | Blood Ritual Enchantment Spell. Sacrifice 17% maximum Health. For 8..14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. (Attrib: Blood Magic) |
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 Prophecies PvE only | Unyielding Aura Elite Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura does not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) (Attrib: Divine Favor) |
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OwQUQEH/YoE4Lf0LknMldihA | | | | | Monk / Ranger | 12 Divine Favor 12 Beast Mastery 3 Wilderness Survival
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 Prophecies PvE only | Blessed Aura Enchantment Spell. While you maintain this Enchantment, Monk Enchantments you cast last 10..35% longer. (Attrib: Divine Favor) You get healed for 38 Health. |
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 Core PvE only | Spell Breaker Elite Enchantment Spell. For 5..17 seconds, enemy Spells targeted against target ally fail. (Attrib: Divine Favor) Target ally gets healed for 38 Health. |
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 Prophecies PvE only | Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) Target ally gets healed for 38 Health. |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. Target ally gets healed for 38 Health. |
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 Prophecies PvE only | Succor Enchantment Spell. While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell. Target ally gets healed for 38 Health. |
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 Prophecies PvE only | Edge of Extinction Nature Ritual. Create a level 1..10 Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 30..150 seconds. (Attrib: Beast Mastery) |
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 Prophecies PvE only | Frozen Soil Nature Ritual. Create a level 1..10 Spirit. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 30..90 seconds. (Attrib: Wilderness Survival) |
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 Core PvE only | Rebirth- 5
 - 10
 Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10..3 seconds. This Spell consumes all of your remaining Energy. (Attrib: Protection Prayers) |
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OwITAZLjnAgRUe6jmQ/6yE Yeti | | | | | Ritualist / Monk | 12 Protection Prayers 12 Restoration Magic 3 Spawning Power
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) |
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) |
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 Factions PvE only | Vengeful Weapon Weapon Spell. For 8(+0.5) seconds, the next time target ally takes damage from a foe, that ally steals up to 15..60 Health from that foe. (Attrib: Restoration Magic) |
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 Factions PvE only | Vengeful Was Khanhei Elite Item Spell. Hold Khanhei's ashes for 5..11 seconds. Whenever a foe strikes you in combat while you are holding Khanhei's ashes, you steal 5..35 Health from that foe. (Attrib: Restoration Magic) |
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 Eye of the North PvE only | "Finish Him!"- 15
 - 10
 Shout. If target foe has less than 50% Health, that foe takes 20..80 damage and suffers from Cracked Armor and a Deep Wound for 5..20 seconds. (Attrib: Norn rank) |
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 Eye of the North PvE only | Ebon Vanguard Assassin Support Spell. Summon a level 10..20 Ebon Vanguard Assassin that has Iron Palm, Fox Fangs and Nine Tail Strike. This summoned Assassin Shadow Steps to target foe. If that foe is a Charr, the Assassin lives for 20..30 seconds. If target foe is not a Charr, the Assassin lives for 10..15 seconds. (Attrib: Ebon Vanguard rank) |
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 Prophecies PvE only | Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
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OAOj8whM5Q1DaREPWMxk7iyD6DA | | | | | Monk / Warrior | 12 Smiting Prayers 12 Protection Prayers 3 Tactics
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 Core PvE only | Retribution Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5..20 damage). (Attrib: Smiting Prayers) |
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 Prophecies PvE only | Holy Wrath Enchantment Spell. While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..50 damage), and you lose 10 Energy. (Attrib: Smiting Prayers) |
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 Prophecies PvE only | Life Attunement Enchantment Spell. While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14..50% more Health when healed. (Attrib: Protection Prayers) |
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 Prophecies PvE only | Vital Blessing Enchantment Spell. While you maintain this Enchantment, target ally has +40..200 maximum Health. (Attrib: Protection Prayers) |
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 Core PvE only | Purge Signet- 20
 - 2
 Signet. Remove all Hexes and Conditions from target ally. You lose 10 Energy for each Hex and each Condition removed. |
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 Core PvE only | Blessed Signet- 10
 - 2
 Signet. For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..24). (Attrib: Divine Favor) |
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 Core PvE only | Healing Signet- 4
 - 2
 Signet. You gain 40..152 Health. You have -40 armor while using this skill. (Attrib: Tactics) |
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 Prophecies PvE only | Unyielding Aura Elite Enchantment Spell. Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura does not incur a death penalty. (50% failure chance with Divine Favor 4 or less.) (Attrib: Divine Favor) |
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OwET44HXnAf5jeh8kpMAME Runner | | | | | Assassin / Elementalist | 3 Air Magic 12 Deadly Arts 12 Shadow Arts
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 Eye of the North PvE only | Glyph of Swiftness Glyph. For 15 seconds, your next 1..3 Spells recharge 25% faster, and projectiles from those spells move 200% faster. (Attrib: Air Magic) |
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 Nightfall PvE only | Deadly Paradox- 10
 - 5
 Stance. All of your attack Skills are disabled for 10 seconds. For 5..15 seconds, your Assassin Skills activate and recharge 50% faster. (Attrib: Deadly Arts) |
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 Factions PvE only | Shadow Form Elite Enchantment Spell. For 5..20 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5..50 Health. (Attrib: Shadow Arts) |
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 Factions PvE only | Shadow Sanctuary (Kurzick) Enchantment Spell. You are Blinded for 10 seconds. For 10 seconds, you gain +5..10 Health regeneration and +40 armor. (Attrib: Kurzick rank) |
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 Factions PvE only | Dash- 8
 - 5
 Stance. For 3 seconds, you run 50% faster. |
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 Factions PvE only | Dark Escape- 30
 - 5
 Stance. For 5..15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack. (Attrib: Shadow Arts) |
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 Nightfall PvE only | Feigned Neutrality Enchantment Spell. For 4..10 seconds, you have +7 Health regeneration and +80 armor. This Enchantment ends if you successfully hit with an attack or use a Skill. (Attrib: Shadow Arts) |
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 Nightfall PvE only | Sunspear Rebirth Signet- 3
 Signet. Resurrect target dead ally at your location with full health and 10% energy for each Sunspear rank you have attained. This signet can only be used once per mission unless recharged by a morale boost. (Attrib: Sunspear rank) |
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OwZTgGP/ZS6jHRnZFcCqBKNDjDA ______________________  |
|  | | Mio
Level 6 Member

Posts: 1077 Registered: 2009-04-05
Age: 19 Location: Del's Secret Dirty Basement
 | Subject: Re: Mt Qinkai Luxon FFF 2009-04-09, 5:06 pm | |
| If your an Ele and don't have a monk, I made current builds wich led me to my r12 Luxon: Yeti Tank: | | | | | Elementalist / Monk | 8 Energy Storage 12 Smiting Prayers 10 Protection Prayers .
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) |
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) |
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 Factions PvE only | Ray of Judgment Elite Spell. All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30..105 holy damage. Animated undead struck by Ray of Judgment are set on fire for 3..9 seconds. (Attrib: Smiting Prayers) |
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 Nightfall PvE only | Reversal of Damage Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5..75). (Attrib: Smiting Prayers) |
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 Eye of the North PvE only | "Finish Him!"- 15
 - 10
 Shout. If target foe has less than 50% Health, that foe takes 20..80 damage and suffers from Cracked Armor and a Deep Wound for 5..20 seconds. (Attrib: Norn rank) |
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 Core PvE only | Aura of Restoration Enchantment Spell. For 60 seconds, you are healed for 152..400% of the Energy cost each time you cast a Spell. (Attrib: Energy Storage) |
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 Prophecies PvE only | Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
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Skill #4 can be replaced by Light of Deldrimor, but I prefer RoD. If used proper you can do the Yeti Run in 5-6 minutes. Beach Tank: | | | | | Elementalist / Monk | 12 Earth Magic 8 Energy Storage 10 Protection Prayers .
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) |
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) |
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 Nightfall PvE only | Shield of Absorption Enchantment Spell. For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: Protection Prayers) |
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 Core PvE only | Obsidian Flesh Elite Enchantment Spell. For 8..20 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower. (Attrib: Earth Magic) |
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 Eye of the North PvE only | Mindbender Enchantment Spell. For 6..16 seconds, you move 20..33% faster and your Spells take half as long to cast. (Attrib: Asura rank) |
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 Eye of the North PvE only | "I Am Unstoppable!"- 30
 - 5
 Shout. For 12..20 seconds, you have +24 armor and cannot be knocked down or Crippled. (Attrib: Norn rank) |
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 Prophecies PvE only | Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
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U might want to be carefull with the Naga Warrior's interrupts... If used proper u can you this run in 6-7 minutes. |
|  | | Al Dente
Level 1 Member

Posts: 54 Registered: 2009-06-18
Age: 17 Location: Darras Hall
 | Subject: Re: Mt Qinkai Luxon FFF 2009-06-29, 2:07 pm | |
| Seeing as I have seen Mio's build, and it isn't as good as he would claim--
An uber safe build would be:
Prot Spirit, Spirit Bond, SoA, Ether Renewal, Aura of Restoration, EVAS, Finish Him!, Balthazar's Spirit.
You can't die. |
|  | | Align
Level 1 Member

Posts: 41 Registered: 2009-04-17
Age: 20 Location: Denmark
 | Subject: Re: Mt Qinkai Luxon FFF 2009-06-30, 6:23 pm | |
| If anyone would like to start doing this, then i would recommend to start out as a beach smite. That's what i did, and its pretty easy to get started with. Don't what you other guys started with, but beach smite skills are also pretty easy to get. |
|  | | Mio
Level 6 Member

Posts: 1077 Registered: 2009-04-05
Age: 19 Location: Del's Secret Dirty Basement
 | Subject: Re: Mt Qinkai Luxon FFF 2009-07-01, 7:47 am | |
| | Al Dente wrote: | Seeing as I have seen Mio's build, and it isn't as good as he would claim--
An uber safe build would be:
Prot Spirit, Spirit Bond, SoA, Ether Renewal, Aura of Restoration, EVAS, Finish Him!, Balthazar's Spirit.
You can't die. |
That's why people have been PM'ing me to send me this build as with this build... U CAN'T DIE... |
|  | | Al Dente
Level 1 Member

Posts: 54 Registered: 2009-06-18
Age: 17 Location: Darras Hall
 | Subject: Re: Mt Qinkai Luxon FFF 2009-07-07, 3:11 am | |
| | Cool Down wrote: | | If anyone would like to start doing this, then i would recommend to start out as a beach smite. |
Personally, I would start out as a Yeti Smite. Beach requires some active input, and there isn't that many good drops, whereas yeti can get a pretty good Divine Favour staff, as well as Elite Ranger, Warrior (if you're sensible enough to have the quest on) and Monk tomes. |
|  | | Align
Level 1 Member

Posts: 41 Registered: 2009-04-17
Age: 20 Location: Denmark
 | Subject: Re: Mt Qinkai Luxon FFF 2009-07-07, 10:23 am | |
| yeah the only thing that sucks really about being b-smite is the really low drop rate of good items |
|  | | TideSwayer
Administrator

Posts: 3383 Registered: 2009-03-17
 | Subject: Re: Mt Qinkai Luxon FFF 2009-07-07, 5:54 pm | |
| In my opinion, the Wallow path, despite being the hardest, is the worst by far drop-wise. Rot Wallows are garbage and drop garbage. At least the beach Naga drop Monstrous stuff and there are Oni pop-ups who can drop Oni Blades.
Nothing beats the Yeti path. In 6-8 minutes you get FOUR chances at elite tomes, plus greens, plus all those luscious gold armors that Yetis love to drop. Not to mention you get to have fun with Vengeful Was Khanhei, which is one of the most fun skills to farm with IMO. Given a choice I'd rather Yeti tank than Yeti smite, as I actually dozed off doing Y-smite a couple of times while working on my Luxon title a few weeks ago. ______________________ 
Last edited by TideSwayer on 2009-08-14, 6:54 am; edited 2 times in total |
|  | | Mio
Level 6 Member

Posts: 1077 Registered: 2009-04-05
Age: 19 Location: Del's Secret Dirty Basement
 | Subject: Re: Mt Qinkai Luxon FFF 2009-07-07, 6:06 pm | |
| When RoJ didnt scatter and my build worked, wich i played with my ele... I got from r0-12 about 8-9 Sup Vigor Runes and a crapload elite tomes  |
|  | | Al Dente
Level 1 Member

Posts: 54 Registered: 2009-06-18
Age: 17 Location: Darras Hall
 | Subject: Re: Mt Qinkai Luxon FFF 2009-07-08, 3:24 am | |
| Yeah, I would be the same as Mio, but I kinda slacked when I was in the [MKOD] ally with him. =] |
|  | | Kowal
Level 1 Member

Posts: 3 Registered: 2009-08-14
 | Subject: Re: Mt Qinkai Luxon FFF 2009-08-14, 6:47 am | |
| After Roj nerf (which i was using at my e/mo wallow tank) i decided to update build and here comes this : | | | | | Elementalist / Monk | 3 Energy Storage 12 Smiting Prayers 12 Protection Prayers .
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) |
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) |
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 Eye of the North PvE only | Dwarven Stability Enchantment Spell. For 20..30 seconds, your Stances last 30..100% longer. If you activated this Skill while drunk, you cannot be knocked down. (Attrib: Deldrimor rank) |
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 Prophecies PvE only | Shield of Judgment Elite Enchantment Spell. For 8..20 seconds, anyone striking target ally with an attack is knocked down and suffers 5..50 damage. (Attrib: Smiting Prayers) |
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 Eye of the North PvE only | Radiation Field Ward Spell. For 5 seconds, foes in the area have -2..6 Health degeneration. When the portal ends, foes in the area are Diseased for 8..20 seconds. (Attrib: Asura rank) |
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 Core PvE only | Smite Hex Spell. Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 10..85 damage. (Attrib: Smiting Prayers) |
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 Eye of the North PvE only | "Finish Him!"- 15
 - 10
 Shout. If target foe has less than 50% Health, that foe takes 20..80 damage and suffers from Cracked Armor and a Deep Wound for 5..20 seconds. (Attrib: Norn rank) |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
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U can replace Dwrven Stability if u dont want to be drunkard for IAU + ward of stability. but u also need to kick one attack skill and split some points, which lead us to making wallow team slower. Takes 4-5 minutes with fast sb. Some yeti tank : | | | | | Elementalist / Monk | 8 Energy Storage 12 Smiting Prayers 10 Protection Prayers .
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 Core PvE only | Protective Spirit Enchantment Spell. For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. (Attrib: Protection Prayers) |
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 Factions PvE only | Spirit Bond Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health. (Attrib: Protection Prayers) |
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 Nightfall PvE only | Reversal of Damage Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5..75). (Attrib: Smiting Prayers) |
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 Eye of the North PvE only | Pain Inverter Hex Spell. For 6..10 seconds, every time target foe deals damage that foe takes 80..140% of the damage it causes (maximum 80 damage). (Attrib: Asura rank) |
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 Eye of the North PvE only | "Finish Him!"- 15
 - 10
 Shout. If target foe has less than 50% Health, that foe takes 20..80 damage and suffers from Cracked Armor and a Deep Wound for 5..20 seconds. (Attrib: Norn rank) |
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 Core PvE only | Aura of Restoration Enchantment Spell. For 60 seconds, you are healed for 152..400% of the Energy cost each time you cast a Spell. (Attrib: Energy Storage) |
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 Prophecies PvE only | Balthazar's Spirit Enchantment Spell. While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) (Attrib: Smiting Prayers) |
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 Prophecies PvE only | Essence Bond Enchantment Spell. While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
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You can use ebon sin instead of PI. 5-6 minutes with not retarded yeti smite who steal ur aggro. And same b-tank as Mio, and i think i remember you, but i dont know where from... |
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